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Unreal install
Unreal install












  • Shows the recommended settings for better performance.
  • All these options have to be enabled in order to proceed with the build.
  • Shows error and warning messages with the project settings.
  • Shows the extensions that can be enabled.
  • Shows an error message, when there is an issue with the enabled extensions.
  • Please, do it after applying the changes from this tab.
  • Refresh the verification of the settings.
  • Here is a description of the points in the screenshot: Please, check if your project is properly configured under Project Settings > Snapdragon Spaces. Some settings are mandatory to build a package.

    unreal install

    Under Edit > Plugins > Virtual Reality, check if the OpenXR plugin is enabled as well. To enable the Snapdragon Spaces OpenXR plugin, navigate to the project settings under Edit > Plugins > Mixed Reality and enable the SnapdragonSpaces plugin. The common folder includes the base blueprints for using the AR devices correctly. To import the Snapdragon Spaces Samples into your project, simply open the SnapdragonSpaces_Samples zip file and copy the Config and Content folders to the root of your project, overwriting your existing files.Ĭontent sub-folders include folders for the samples, along with a common folder. Please note that Unreal only detects the plugin if the suggested path is respected. If the Marketplace folder isn't created in your Engine, you can create it inside the Plugins folder, and then copy de SnapdragonSpaces folder.

    unreal install

    To import the Snapdragon Spaces plugin into your engine, simply extract the SnapdragonSpaces folder from SnapdragonSpaces_Plugin archive to the Engine/Plugins/Marketplace folder in the engine installation path. The Adding a Pawn and Game Mode and Creating an AR Session sections can be ignored if importing the samples isn't needed. To create a new Unreal Engine project, follow the steps in the Setting Up a Blank Project article of the Unreal documentation for AR projects (opens new window). Please follow the Unreal instructions (opens new window) for setting up Android SDK and NDK. Unfortunately, the plugin doesn't support Unreal Engine 5.1 and higher, and OpenXR in Unreal Editor only supports Win64.Īndroid Build Support must be added when installing the Unreal Engine to be able to export.

    unreal install

    Additionally, only Windows is supported as the development platform due to a limitation of the OpenXR plugin.

    unreal install

    Please note that the Snapdragon Spaces SDK currently supports the Unreal Engine Editor versions 4.27 and 5.0. This guide will explain in detail how to get started with the Snapdragon Spaces SDK in Unreal Engine.














    Unreal install